Mario freezing the Munchers to enter the warp pipe.
Ptooie, Paratroopa, Chargin' Chuck, Fire, Wiggler, Lakitu, Muncher, Koopa Troopa, Fuzzy.
In the first part, Mario starts falling. When he reaches the ground, there will be a Message Box saying that you can press "R" to shoot the Ice Slasher, pressing up or down will change it's direction and only 3 can be on screen at once. Near the box is a Ptooie and afterwards three Paratroopas which you can either freeze or just evade and jump on their heads to proceed, the rest of the first part consists of enemies that can be frozen or evaded normally. After the Midway Point are some Munchers that must be frozen if you want to proceed throughout the pipe (or you can just proceed getting hurt by the Munchers and lose your power-up).
In the second part, there will be a ? Block, a Red Koopa Troopa, two Ptooies and a Turn Block. You must freeze the Ptooies and throw the shell at the Turn Block, which reveals a P-Switch. After falling in the hole, you'll find a path full of Munchers, you will have to freeze them to proceed, during this path you will find some of them with no ground below them, if you have a Fire Flower, you'll be able to go down and play the Spade Game.
In the last part, you will find a ? block and a two Fuzzies, you can either freeze them and proceed or go forward spin-jumping on them, afterwards you will find yet another ? block and a lava waterfall, you will have to freeze the lava and melt the ice with a fireball to be able to get to the goal.
Yoshi Coin 1Edit
Above the three Koopa Troopas at the beginning.
Yoshi Coin 2Edit
Above some ice blocks with a small Fireon them, near the Midway Point.
Yoshi Coin 3Edit
At the Muncher path, near a Ptooie.
Yoshi Coin 4Edit
Below some Munchers without ground supporting them, near the Spade Game pipe.
Yoshi Coin 5Edit
Near the Goal Point, surrounded by the lava waterfall.
- Chargin' Chuck
- Koopa Troopa
In the first part, the graphics from Kirby's Adventure for the foreground and from Kirby's Dream Course for the background. In the second part, the graphics are from Mega Man X2 for the foreground and from Donkey Kong Country 2: Diddy's Kong Quest for the background. In the third part, the graphics are from Super Mario World 2: Yoshi's Island for both the foreground and background.
The custom music used in this level is BGM 36 (61 in demoOnly1): "Rainbow Resort" from Kirby's Adventure.